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13th July 2017.ZModeler 3.1.5 release notes   
ZModeler3 core have been upgraded and required to line up version to 3.1.5. Those who download ZModeler for the first time will get pleased by an ability to activate and install trial license straight in ZModeler license window. Single button click and restart of application is enough. In rare cases when platform ID (not absolutely unique) is already in use, creating an account and requesting for ID to be added onto account with trial license still applies as a method.
 
  
Creating and using account to manage licenses is still needed, as you can purchase and activate paid license in your account only, trial license activated inside ZModeler can be used for the quick glance at software with no additional steps needed: just download, run and activate.

Core changes were caused by compatibility options and settings being made obsolete. You don't need to change compatibility when working with ZModeler, default compatibility should be set allowing full set of default options to pick from. The key benefit you had with prior compatibility changes is a properly named options you can assign to scene elements in properties window. I kept this feature and extended it slightly. You can specify the desired options pack to be available in "Settings" box under default compatibility options.
 
  


The desired settings pack will be active and appear in Properties window when selection met the criteria. For example, some settings applies to polygons of "Collision" objects, other settings applies to non-collision objects. When selection meet the criteria, suitable options pack is shown in an options window with user-friendly selection boxes. No need to toggle unnamed flags or type ID values anymore.
 
  


Ex-compatibility options have been remastered for new options packs, if you were used to work in "SCS Software compatibility", you can toggle ETS2/ATS settings mode, if you mod GTA5, set GTAV settings mode. Options are available as XML files in "Config\Settings" folder, they are evaluating and should not be changed, but if you have an idea on what options to extend and integrate, feel free to make a post on forum.

Direct Download link.
Download ZModeler 3.1.5 (10.3Mb)

Requirements.
ZModeler3 requires additional Microsoft redistributive libraries to be installed prior running ZModeler3 on your system. Download vcredist_x86.exe package from Microsoft website. Note, since ZModeler is 32-bit application, you need a 32-bit x86 version of these libraries only.

Also, it's strongly recommended to install DirectX9c June 2010 Redistributive package: http://www.microsoft.com/en-us/download ... px?id=8109
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ZModeler3 Version 3.1.5.1167

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Download size: 9.80Mb

(View release notes)

Windows XP (SP3), Windows 7 (SP1)

Submitted on 28th July 2017
Recent Updates Submissions

Last submission on 13th September 2017

Export LODs starting from L0 167.42 Kb
UV Mapping channels substituti... 152.66 Kb
vehicle_paint8 and vehicle_pai... 225.56 Kb
Bugfix: rotation of group entr... 328.27 Kb
Bugfix: missing uv channels ex... 152.63 Kb
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